addImageObject rotation causes corruption if Margin isn't 0
blank.png is a 100% transparent image
test.png is a solid white image 300x400
<BODY style="position:absolute; width:500px; height:500px;" >
<g:background id="bodyBackground" src="blank.png" style="width:100%; height:100%" />
</BODY>
Then add an image to it in code and rotate it:
bodyImageSurround = bodyBackground.addImageObject("test.png", 50, 50);
bodyImageSurround.rotation = 30;
You now have a rotated image, with the aliased surround in completely the wrong place! If you add "margin:0px;" to the body style, the aliased surround is placed correctly.

