Using a Primative to obscure View
I'm creating a loading screen. I'm doing this by drawing 2 primatives to form a simple positioned coloured vertex as a rectange. The square is black, and is the width and height of the screen (as in device.DisplayMode).
I'd like this to rectange "cover" the screen while textures are loaded. I'm doing it this way so I can fade the loading screen out to reviel the environment once everything is ready to go.
However, because the position of the primative is 0, 0, 0 - and I do not wish to move my camera, the primative is obviously at a distance (not covering the screen).
Mathamtically, what is a good way to position this rectange directly infront of the camera, without moving the camera, and without adjusting the perspective?

