Smoothing Question - Presenting Walls more Elegantly
Using Trevor Taylor's great source code (http://sky.fit.qut.edu.au/~taylort2/MSRS/) I created a world that imports a 2D bmp map drew using "MS Paint", see:
The bmp file:
http://forum.bgu.co.il/gpics/1188472830/gallery_1848_376_14797.jpg
The world as it is shown in MSRS:
http://forum.bgu.co.il/gpics/1188472830/gallery_1848_376_25521.jpg
A zoomed view:
http://forum.bgu.co.il/gpics/1188472830/gallery_1848_376_15551.jpg
My question is as follows: is there any elegant way to build the rounded walls so that they don't appear like big stairs?
Maybe somehow to create an arc entity out of a group of wall neighbors? If so, how could it be done?
Any other suggestions, please?
Thanks,
Uri.

