Problem in debugging MC2Dbg.exe

While debuging the MC2Dbg.exe there exist the following error please tell me where should i keep this dll to remove the error

STOP : Could not find 'mc2res.dll'
Address : 0x006374D8
Location : MC2DBG! (+0x2364D8)

Thanks in advance

Meenal

[277 byte] By [meenal] at [2008-2-4]
# 1
Check that the working directory for the debug configuration is correctly set to the FinalBuild folder., and that you've done a build of the source tree.
RichardFine at 2007-9-10 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technolgies: XNA Build...
# 2

How to check

that the working directory for the debug configuration is correctly set to the FinalBuild folder.

Thanks

Meenal

meenal at 2007-9-10 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technolgies: XNA Build...
# 3
This is done by right clicking on the project and going to properties. Look under the "Debugging" tree item and you'll see a "Working Directory" parameter. You may also want to set the "Output Directory" under the "General" tree item to the FinalBuild directory.
MichaelKlucher-MSFT at 2007-9-10 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technolgies: XNA Build...
# 4

Can you please clearify me what did you mean by

"You may also want to set the "Output Directory" under the "General" tree item to the FinalBuild directory. "

Thanks

Meenal

meenal at 2007-9-10 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technolgies: XNA Build...
# 5

This sets where the files are placed when you compile. By setting it to the FinalBuild directory your're making sure that the prorgam that's being compiled goes to that directory.

You should see the "General" item by going to the project properties as noted above and then you will see an "Output Directory" parameter that you can set to a folder.

Does that explain it better? This might help as well http://msdn2.microsoft.com/en-us/library/ms165410.aspx

MichaelKlucher-MSFT at 2007-9-10 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technolgies: XNA Build...