The New Visual Studio 2005 Beta 2

I have Visual C++.NET Standard, and have used it to successfully build applications for quite some time, maybe a little over a year.

I cannot get the Visual Studio 2005 to include .lib files necessary in my solution to compile Direct X Applications, anyone else think this is odd? I hope so, I must be missing something, because the old version let me enter the directories for includes and libraries, this new one did not have that option? AND it won't let me put .lib files in the resources section...

Any tips/help etc would be greatly appreciated, I have the code to my breakout game that I am trying to compile on my site:

http://www.jeffpowerweb.bravehost.com

P.S. I also program in JAVA now, and I am learning Assembly Language for x86 Intel.

Later guys,

Jeff C

P.P.S. It would not correctly import the solution from the old version either.

"I know engineers they love to change things....It's like working in a da** computer center!" - Bones, Star Trek

[980 byte] By [OceanMASMJeff32] at [2007-12-16]
# 1
Please take a look at the following forum announcement:
http://forums.microsoft.com/msdn/ShowPost.aspx?PostID=2995

Ronald Laeremans
Visual C++ team

RonaldLaeremans at 2007-9-9 > top of Msdn Tech,Visual C++,Visual C++ General...
# 2
Ok, the Tools -> Options -> Projects and Solutions -> VC++ Directories

That helps!!!

I'm learning,

Jeff C
- programmer?
IdeaBig SmileIdea

P.S. I'm wondering why my compiler has the right include and library directories, but how can I include the correct .lib files in my project?

The compiler is sure that it needs the Direct X .lib files to work properly, but I have no way of including .lib files in the project for it to compile? BUT the compiler has the correct directory for these files, so I just need to ? what?

OceanMASMJeff32 at 2007-9-9 > top of Msdn Tech,Visual C++,Visual C++ General...
# 3
>>how can I include the correct .lib files in my project?

You can specify them in the project properties dialog (right click on the project in Solution Explorer and select "Properties" from the context menu) on the Configuration Properties\\Linker\\Input page. Add them to the "Additional Dependencies" line.

-Ron Pihlgren
VC++ Testing

RonPihlgren at 2007-9-9 > top of Msdn Tech,Visual C++,Visual C++ General...
# 4
Hey that worked great!

I am still having some trouble...

I got it to compile correctly after adding stdafx.h for precompiled headers? haven't used them in a while.

And there were a lot of casting problems the program I made was filled with const char(s) I guess, and that wasn't allowed? So I switched all the windows and class names to null, then it finally compiled.

Of course, when I ran the Direct X Skeleton file to set up a basic window with nothing on it, it didn't work...

SO, I'm wondering if anyone has a sample project or solution that compiles and works with Visual Studio 2005 beta 2 AND Direct X, the latest release, I know that another one is coming out later this month...

If you do, please upload the project file, solution file, or whatever, and every directory in a .zip file I guess. Let's see if I can get it then...

Of course, like a true programmer, I'll still be working on this hours from now...

later,

Jeff C
Idea (awaiting light bulb above head)

OceanMASMJeff32 at 2007-9-9 > top of Msdn Tech,Visual C++,Visual C++ General...