DirectPlay - Voice

This might not be the correct place, but a have a question about the "removed" DirectPlay Voice support that is depricated in the latest SDK because of security implications.
Is there a suitable, C# compatible ideally, replacement for the Voice functionality? I use it to develop a classroom based intercom (e.g. LAN only) for allowing student to instructor interactions.
Regards,
Ray
[405 byte] By [RayHayes] at [2008-1-25]
# 1
Ray Hayes wrote:
This might not be the correct place, but a have a question about the "removed" DirectPlay Voice support that is depricated in the latest SDK because of security implications.

Is there a suitable, C# compatible ideally, replacement for the Voice functionality? I use it to develop a classroom based intercom (e.g. LAN only) for allowing student to instructor interactions.

Regards,
Ray

There is no replacement for DirectPlay Voice at this time.

PaulBleisch at 2007-9-9 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: General...
# 2
Is there anything planned?
If not, are there suitable non-Microsoft (or open) alternatives that fit into the DirectSound mechanism?
Regards,
Ray
RayHayes at 2007-9-9 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: General...
# 3
There is nothing planned at this time. As always, we're constantly evaluating what technologies are needed and try and fit them into our roadmap.

I don't know of any DirectPlay Voice-like components, a quick search of the web didn't turn up anything too promising. Maybe someone else has some suggestions.

PaulBleisch at 2007-9-9 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: General...
# 4
I've never used it, so don't take this an endorsement of any kind. HawkVoice appears to cover that ground:
http://www.hawksoft.com/hawkvoice/

I can't say whether it's in a usable state or if it's currently supported, but it's the only one I'm aware of.

KenPaulson at 2007-9-9 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: General...
# 5
it seems these days with most networked games these day there all going to more player interaction and voice chat is the next step, when you look at X-box or sony playstation ever sence they went on the net voice is becoming a big part of this.
Smacker at 2007-9-9 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: General...
# 6

EDIT:nevermind...

Ricky28269 at 2007-9-9 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: General...