DXUT tutorial
Is there more information I can get on how to use the sample framework that comes with DX other then on microsoft.com. There's not a lot there, and I really want to be able to use the user interfaces and controls effectivly.
Thanks,
Shane
Mykre has done some documentation of the sample framework
here, although it's nothing official. I encourage you to study the code carefully though. It is very heavily commented. If you are having trouble with the approach used in the sample framework, I recommend becoming comfortable with the code in the tutorials first.
Tom Miller's book "
Beginning 3D Game Programming" also uses the sample framework quite heavily, and he gives you a fair bit of information on what's being used and why.
Bear in mind that this was written against the October 2004 SDK, so some of the code needs to be updated to work with the current versions, and that some of the samples in the book aren't quite right, but can easily be corrected by checking against the code on the CD - which does compile quite happily.
Hth
Zhaph