Want to make a high end game
Hello everyone, my name is Mike and this is the first time I have posted on these forums. I am beginning to work on a MMORPG and I would like to have anyone help me out that would like to be part of the team. I am currently using Borland 6, but I am looking for an inexpensive version of Visual Studio C++ so I can get better at using DirectX. Please email me at plonnon@hotmail.com or find me on AIM at receev if you are interested. This is going to be a big project and I think with some hard work and patience we could have a great turn out.
[550 byte] By [
Receev] at [2008-2-4]
MMORPG eh? You've got a long, hard road ahead of you. Sure you don't want to start with something smaller? It's more important that you finish a project than start a really ambitious one. Re: VC++, you can check ebay, but stay away from VS 6. That compiler is no longer supported. Only VS 2003 & up, I believe.
Well, Mike, generally I recommend building experience in casual and "low end" games before tackling something like a high end game, especially a MMORPG, which has some rather colossal technical challenges. Big games historically have grown from little games, so it's best to start there. In any case, I recommend getting the Express version of C++ to start with (read this thread here http://forums.microsoft.com/msdn/ShowPost.aspx?PostID=69254) if you're looking for an inexpensive C++ compiler (considering the Express edition is currently free, I'd say the price is right
)
Thanks you guys, it's great talking to people who know what they're talking about

. I downloaded the express version and now I seem to be having a problem with windows.h. Well, in fact, it doesn't exist at all.
I googled this and it seems that I need to download the Platform SDK. I went to the site and tried downloading
PSDK-amd64.exe (I'm assuming this is right since I have a 64 bit processor?) It's downloading now and I'll install it and let you guys know how it goes.
I realize making an MMORPG will be quite a challenge. I am going to start it out very simple in fact... I want to start with a text based and move up. I don't plan to be done any time soon, heh. I think it will be sweet to get to work with directx once I get everything on the ground running.