DirectInput best practice
Hi everyone,
Im working on a game and I want to add control. (Don't worry, everything is coded for how control will work with game object) I was thinking about a Thread based systeme to handle input from keyboard and mouse. Im just asking if some of you know the "best practice" to handle user input. I mean, do it's better to have one thread for keyboard and one for mouse, or one big brutal thread for all control ? Im of the advice that smaller function are better, but i want to have some opinion...
Thanks!
p.s. Sorry for my english, im not english

