where to get directshow SDK?

Ok. .. i don't get this.

At first, the new directx SDK release didn't have directshow. After about an hour's worth of searching, I find out that it was removed in the April release. So then i downloading the Feb.2005 release and it's still missing?

what's goin on? I'm downloading the original sdk to see if it will have it ...

also, anyone know where to find directx 8 SDK? Can't find it ANYWHERE.

I need to develop on hardware which is directx 8 compliant. How to go about this?

Thanks!

[507 byte] By [nadir] at [2008-1-10]
# 1

There's a DirectShowNet Library on which you can go here.

Hope this helps. Smile

GraysonPeddie at 2007-9-9 > top of Msdn Tech,Software Development for Windows Vista,DirectShow Development...
# 2

The DirectX 8 type library is part of the DirectX 9 SDK (each new DX release
includes support for previous version).

Regards,
Vikram

Vikram at 2007-9-9 > top of Msdn Tech,Software Development for Windows Vista,DirectShow Development...
# 3
nadir wrote:

At first, the new directx SDK release didn't have directshow. After about an hour's worth of searching, I find out that it was removed in the April release.

DirectShow now belongs to the PlatformSDK ( Find it here ). I'm not 100% sure what the roadmap for it is, but DShow is changing to something new as part of the next OS release (or it might be sooner). I don't think there's been much new development on the API in quite a while.
nadir wrote:

also, anyone know where to find directx 8 SDK? Can't find it ANYWHERE.

I don't think Microsoft keep the older SDK's available. You can find bits and pieces of it here. The best source for things like this is to look on the CD's that come with a lot of development books - I have several copies of the DirectX 8 SDK from books I owned around the time it was current. If you don't own any books, try with a local library - they might have an older book that still has the CD included...
nadir wrote:

I need to develop on hardware which is directx 8 compliant. How to go about this?

DirectX is backwards compatable for the most part. If the hardware has recent drivers, you can always write (for example) Direct3D9 code that works on Direct3D-8 generation hardware - just be sure to enumerate everything and avoid any new/advanced features.
If you're developing with C/C++ then you'll probably have to find the SDK in order to get all the necessary headers and libraries for a successful compile.
hth
Jack
JackHoxley at 2007-9-9 > top of Msdn Tech,Software Development for Windows Vista,DirectShow Development...
# 4

Everyone ... thanks alot for your resources and answers. I greatly appreciate it!

nadir

nadir at 2007-9-9 > top of Msdn Tech,Software Development for Windows Vista,DirectShow Development...
# 5
It Has been moved from direct x to the platform sdk
Anonymousxyz2 at 2007-9-9 > top of Msdn Tech,Software Development for Windows Vista,DirectShow Development...
# 6
Hey now stop digging up this old thread. It's dated two years ago.
GraysonPeddie at 2007-9-9 > top of Msdn Tech,Software Development for Windows Vista,DirectShow Development...

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