HLSL debugging in VS 2005

Hi,
I've started writting shaders last week and decided it would be worth taking the time to learn how to debug them. I am using Visual Studio 2005 and have had no luck debugging a simple shader. I have read that Shader Debugging was not supported in VS2005 and that the PIX profiler should be used instead? Is that the truth?

I would much rather have a debugger working than use a profiler.

Cheers,
Jp

[415 byte] By [JpSls] at [2007-12-23]
# 1

It's true that it is not supported.

I will pass your feedback along to the SDK team though.

DavidWeller at 2007-8-30 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: Graphics...