Creating a Physics Model

I am fairly new to C# but have been coding for several years now. Basically I am creating a basic physics model so I need some kind of loop to run it in. Using a while loop would probably be a bad idea because the application would starve CPU from the rest of the operating system. I know with directx you create a render loop, I basically need to create a render loop without directx; does anyone know how?
[407 byte] By [LeoKent] at [2007-12-23]
# 1
It depends on your real-time requirements. If tight: starve them all. If not, call Threading.Sleep. Or Application.DoEvents to keep your GUI responsive if you don't spin off a thread to do the job. If light: use a timer.
nobugz at 2007-8-30 > top of Msdn Tech,Visual Studio Express Editions,Visual C# 2005 Express Edition...