Hello, Your game must be written using C#(At least for our first release) and using the XNA Framework to run your game on the Xbox 360. You could use a different IDE to do this but not different code, you'll still need the IDE to deploy(copy) the game to your Xbox 360.
Jim Perry wrote:
Correct. You use XNA GSE to code (on your PC) and debug (remotely on your 360 or on your PC for a Windows version) your game. The assumption, I believe, is that you have a network in your house that both your 360 and PC are hooked up to.
yupp. Got a network and a wireless router and bridge for my pc and 360. Ok, thanks alot for all of your help. Just one more question, what is XNA "GSE"? Thanks!