Generics.

Will

  • Generics (and all the generic collections)
  • Reflection
  • BitConverter

work with the CF on the 360?

I've noticed that they are listed as part of CF, but I just wanted to be sure.

Thanks,

Roger Larsen

[612 byte] By [twospoons] at [2008-2-11]
# 1
Yes.

Yes.

And yes.

The CF doesn't support Reflection.Emit, but it does have the main Reflection namespace.

ShawnHargreaves at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Framework...
# 2
Why isn't Reflection.Emit supported? To stop us from writing fast game console emulators in C#? :) It can't be a security issue, since you're crazy enough to allow things like unsafe {}, as mentioned in another thread...
ector at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Framework...
# 3
Our CLR is based on the Compact Framework, and that has never supported

Reflection.Emit. There's no deep reason for not supporting it, other

than just that we never had a suitable implementation to use!

ShawnHargreaves at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Framework...
# 4
ector wrote:
Why isn't Reflection.Emit supported? To stop us from

writing fast game console emulators in C#? :)

Darn - I was hoping to port my dynarec R4400 core over to the 360 ;(

BenVanik at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Framework...