DirectX DSK playsound sample
I'm looking for something close to that. But I don't want to open the filepath through a openfiledialog. I just want to play a sound from Propertries.Resources and then another one from also Properties.Resources. Can someone help me and tell what I should change about the code so I shouldn't select it from the openfiledialog?
Your help is much appreciated!
private
void btnSoundfile_Click(object sender, System.EventArgs e){
OpenFileDialog ofd =newOpenFileDialog();ofd.InitialDirectory = PathSoundFile;
ofd.Filter=
"Wave files(*.wav)|*.wav";// Stop the sound if it's already playing before you open the the dialogif (ApplicationBuffer !=null){
ApplicationBuffer.Stop();
}
if(DialogResult.Cancel == ofd.ShowDialog() )return;if(LoadSoundFile(ofd.FileName)){
PathSoundFile =
Path.GetDirectoryName(ofd.FileName);lblFilename.Text =
Path.GetFileName(ofd.FileName);EnablePlayUI(
true);}
else{
lblFilename.Text =
"Could not create sound buffer.";EnablePlayUI(
false);}
}
=> for more code check the DirectX SDK Samples folder by PlaySound.
Thank you!

