Will there be a clear XNA to XBLA path?

Ok,

A direct question that I am expecting will receive a 'wait and see' response from you guys at MS, but I'll ask anyhow... Given that many indies looking at XNA/GSE right now might be aspiring to get something published on the Live Arcade, and possibly making a decision between C++/DirectX and XNA, do you have a clear path planned to get XNA content available on XBLA? And if so, would the user be required to have a HDD (yes, I have read the FAQ)?

Andy.

[480 byte] By [AndyL] at [2008-3-1]
# 1
This is one of the scenarios we want to support and make easier for those who want to make that transition. You're right, you'll have to wait and see for the details of how it's accomplished, but know that it is an important topic for us.
MitchWalker-MSFT at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Framework...
# 2

Cheers Mitch, I'm glad to hear it's on the radar ... do you think you might be able to avoid the HDD requirement? I'm not sure what the HDD take up is with 360 owners, but I worry that the requirement might hit the bottom line, and make C++ a better option!

AndyL at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Framework...