XNA Community Website

With the announcement of the XNA Game Studio Express (Beta) we decided to create a community site where everyone can post Games, Articles, Tutorials, Pictures, and more. We hope XNASpot will be a place where anyone at any programming level can come to learn more about XNA game development.

One tutorial is already in the works. But we need feedback on what everyone would like to see on the site. Is there any specific tutorial, article, code sample everyone would like to see?

If you have a site or blog you would like us to link to please feel free to shoot us an email.

Please let us know what you think.

http://www.XNASpot.com

[1501 byte] By [andy0482] at [2007-12-23]
# 1
Call me crazy... or maybe I just didn't see it, but every community website needs a forum.
RobirtNelson at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 2
There is also http://www.learnxna.com which has been around for a while now.
percent20 at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 4
Heh, they are popping up all over the place.
percent20 at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 5

Robirt Nelson wrote:
Call me crazy... or maybe I just didn't see it, but every community website needs a forum.

No, no, no they don't

We tried this for managed directx. If everyone puts up a forum, posts gets spread very thinly, experts will not come and visit every one so most posts don't get answeres or they get very bad speculative answers. At one point I counted 6 or so MDX forums that were to say the least, very sorry specimens.

So for XNA technical questions I recommend all community sites point to the MSDN forums and/or the gamedev.net forums because you will get quality answers in both those places. I did a survey on theZBuffer and 90% of people agreed with this approach.

If you want to set up forums for discussing your tutorials or content then that's fine but please lets not dilute the information again.

TheZMan at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 6
We decided to hold off on a forum for now because there is already a great forum here. We will be adding one once we feel it is necessary. Thanks for the input. A “Getting Started Tutorial” should be up shortly.
andy0482 at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 7

Robirt Nelson wrote:
Call me crazy... or maybe I just didn't see it, but every community website needs a forum.

LearnXNA will not have a fourm unless needed. Wow many sites are poping up, maybe we can all find a nitch

aka_Big_Wurm at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 8

ZMan this is what we were thinking. :)

andy0482 at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 9

If you know chinese

you can go to my post

http://sends.hqu.edu.cn/bbs/showthread.php?t=103949

举世钰 at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 10

The ZMan is completely right here... the MSDN forums are completely perfect. We don't need a dozen sites with an own forum. Just add a forum link to MSDN forums.

EvilOneSD at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 11
I agree except for one little problem every time I post i get an error and have to go back 3 pages just so I can veiw the forums. However, I am willing to live with this problem if we can have a unified place to post and get help.
percent20 at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 12

Agreed! Another forum, bad idea..the getting started tutorial helped a lot...i have never messed with programing EVER! So modding Spacewar was fun....:D makes me almost want to run out there and grab counterstrike source stuff....almost. But why didn't XNA come with the Toruqe Engines? I really wanted to work with those :(

DarkKojimaster at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 13
Dark Kojimaster wrote:

Agreed! Another forum, bad idea..the getting started tutorial helped a lot...i have never messed with programing EVER! So modding Spacewar was fun....:D makes me almost want to run out there and grab counterstrike source stuff....almost. But why didn't XNA come with the Toruqe Engines? I really wanted to work with those :(

XNA is a framework to build engines and such from on top of DX, I am pretty sure, the Guys at Garage Games ported their torque engine over to XNA so it exists and I am sure you can get hold of it.

percent20 at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 14

Here comes a german community:


www.dev360.de

Best.otr at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...