Level Design, Animation, Artwork?
I know XNA is primarily focused on the coding aspect of things, and since i'm at work I can't play with it yet, but how friendly is it with other engines and modeling programs and things like that.
Say I want to make a game where a guy kicks a soccer ball against a wall in an empty room. Could I design the guy in poser/maya/studiomax whatever and the "room" in a similar fashion and then use XNA to provide the control elements.
I guess i'm just confused on how the actual level/character/artwork things happen in XNA since those are the things I enjoy doing most.
thanks,
rob

