WinForm IN ActivityDesigner
Hey
I want to draw a winform IN the designer. Not as, when i click it opens, but directly in the Activity surface. Is this possible?
I can draw my own activities with a IDesigner class. But how should i draw the form? In OnPaint in the ActivityDesigner class? If yes...how?
Just need some directions ... possible/not possible.
[Does this question need clarification?]
Thanks in regards!
Anders Jacobsen
My (far out) idea was to try an experiment were i could control the visual looks (button enabled/disbaled, list filling, etc). directly in a workflow. Now i got this to work by drawing a image of the form i am controlling and when i change a property on the form (in the property window) i redraw the image on the activity.
My initial idea was to show a live preview of the form, but choose later just to draw an image. It is a radical approch to a gui controller :). But it works.