dual screen mouse

Something I cannot test currently:

Is it possible to have a full screen DirectX/Direct3D application running on one screen of a dual screen monitor setup, a Windows application (or multiple) at the other screen and switch fluently with the mouse in and out of the 3D application to the windows applications and back? Or does that work flawlessly only if the DirectX application is windowed?

The last time I had a setup like this was several years ago and I remember that when I started a fullscreen 3D application on one screen and resolution and so on was changed it totally messed up the visible desktop on the other screen, too.

[651 byte] By [John.Doe] at [2007-12-24]
# 1

You should be able to do it by using a window resized to fill the entire screen. You can use ChangeDisplaySettings() to change the display mode if necessary.

RossRidge at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: DirectX 101...
# 2

OK, so you would go with a windowed DirectX application that just appears to be full screen (no border, no title bar, etc.) and change the screen resolution of the used screen if necessary, right? Did I understand you correct?

John.Doe at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: DirectX 101...
# 3
That it's exactly.
RossRidge at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Game Technologies: DirectX 101...