WOW's BLP loading problem
I do it in the following steps:
1:read in the header from blp file
2:read in the data from blp file according to the header
3:create texture according to the blp_header info
4:lock the texture--copy data into it--unlock.
It works but
I wonder if I am doing the effecient way?
I wonder if D3DXCreateTextureFromFile work the same way:
load data-->create texture-->copy data.
thx in advanced.

