making money on games

wen i talk to people in denmark and i tel them that i have maked game engine in c#

thay say oo you rotated a model around xyz axis that cool but thay say that you can not make games with c#

but it is the best tool dev

let hope that all the minds in xna community coms together and make a aaa game engine

me and kenneth have allso discuss that 3devolution game engine will be free and open source we are trying to find some kind of sponssor

for the website and so on

i have read that you can host it on codeplex

but how do we control the asspect of making games

example

there is a team that have make a game with the engine

and the game is good enof to be sold on windows and then a publicher says i like the game to sold on xbox360

there is big money en it now

so we have been programming for 2 years now and we hevent earn a cent

all we like is 1 dollar for every game that sold on this platforms for our hard work

and the game will probeley been sold for 5-8 dolars

how in the hell are we going to get our monny

microsoft has to comeup with a bussines plan for (game engine makers) and (the game makers)

?

michael

[1233 byte] By [MichaelHansen] at [2007-12-24]
# 1
Michael Hansen wrote:
how in the hell are we going to get our monny

microsoft has to comeup with a bussines plan for (game engine makers) and (the game makers)

If you're talking about getting a publisher to publish your game, you'll have to have a contract drawn up between the two parties. It's not up to Microsoft to do anything with business plans. We'll have to wait and see about how they handle distributing binaries with Game Studio Express and whether they create something like XNA Live Arcade (which I'm crossing my fingers for).

JimPerry at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Framework...
# 2

"They" said C would not replace assembler too.

"They" were wrong then too.

The longer "they" keep their heads in the sand, the more of an advantage I have.

I think "they" feel threatened because they think C# will make programming easier and their jobs less valuable. "They" are wrong again because while writing C# code might be easier at first, mastery still involves learning all of the same concepts about heap vs stack allocation, threading, exception handling, etc as it always did.

We are doing a game in C# and MDX1.1. I am watching both XNA and Tao as possible replacements for the MDX API in the future. In any case, the engine works just fine.

http://www.robotechmmo.com

JimMichels at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Framework...