XNA Tutorials

If it's not too much trouble, could this topic be stickied? I am just wondering if we could have a main thread that carries links to all the tutorials. In other words, someone makes a thread with a new tutorial, and then, they post the link to it here with a description of the tutorial. That way, others don't have to search through a whole forum for just one topic. Just an idea to make it easier on everyone.

On a side note, I plan on linking this thread to another thread titled: First XNA Program Development Team (FXPDT). Take a look at it. Thanks for your time. Also, I've added some tutorials for you all for now.

P.S. Since the tutorials are publicly viewed and linked to, I don't think you need permission to link to a new threat but be sure to put the person's handle name under the link just incase (although you see their handle in the thread, some people may want credit up-front).

Side Note: If you have a mini-game or something like that which you would like to share for others to learn from, be sure to extract the code onto notepad or another writing program so that the code can be viewed. Thanks.

Tutorials:

Scrolling 2D Background posted by George Clingerman:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=690582&SiteID=1

Spacewars Keyboard Mapping posted by somecrazyguy:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=690745&SiteID=1

Tile Mapping & other tutorials posted by Yeagermesiter:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=690099&SiteID=1

Audio Tutorial posted by Mark Coffman:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=690285&SiteID=1

Collision Detection thread started by hallscreations:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=683944&SiteID=1

3D importing thread started by Mehdi Mahdloo:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=689261&SiteID=1

Drawing in 2D Tutorial posted by andy0482:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=688813&SiteID=1

Animating Sprites & time0based animation threads started by detzX:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=687230&SiteID=1

http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=687537&SiteID=1

Importing images with Transparency thread started by killfr0g:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=686055&SiteID=1

Rotating Camera thread started by Shane Lile:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=684939&SiteID=1

Simple Menus posted by bstoker:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=684748&SiteID=1

Drawing text thread started by Summoner:http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=684843&SiteID=1

[5222 byte] By [TruePsion] at [2007-12-24]
# 1
Thanks for that information very useful!
Battlekiller at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 2
No problem. I'll keep updating when possible.
TruePsion at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 3

Here's another one:

How to: Draw 3d Primitives: http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=691849&SiteID=1&mode=1 by MatteusX

We figured out what our missing piece was from the 3d primitives tutorial, and at the time of this post, I'm still trying to figure a part of the tutorial out.

ShaneLile at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 4
2D Pong Game Tutorial and Shader Sample here: http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=691785&SiteID=1
killfr0g at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 5

This isnt really a tutorial, but neither are most of the other links posted .
It has a good amount of comments though, on nearly every line.
It shows you how to create a bunch of 3d triangles and apply a basic custom vertex and pixel shader to them (created by me ):
http://www.xnaspot.com/Sample_ShaderExample.aspx

inpherno at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 7

hi,

VB.NET guys can download from my site : XNA code inculding Componet based game objects....

http://www.tridexconsultants.co.uk/pages/DirectxClasses.htm

or

http://www.tridexconsultants.co.uk/pages/downloads/XNA%20VB.NET.zip

wow components are fun!!!!

Thanks...

...Tridex..

Tridex at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 8

Definetly, by all means, go here: http://www.thezbuffer.com/

I find anything I need

TruePsion at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 9
Don't forget about www.learnXNA.com we have video tutorials for XNA and C# and just posted a tutorial on programming Pong.
aka_Big_Wurm at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 10
In spanish www.xna.animered.net in Animered Network :).
hanagomi at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 11
Framerate component: read this thread.

Also, visit my blog: http://amapplease.blogspot.com

Ultrahead at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 12

I've written up a short article on XNA Collision Detection using Quadtrees.

http://mbebenita.blogspot.com/

thepuppet at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 13

Here's my first go at an input manager component:

http://jjxtra.googlepages.com/InputManager.cs

Should provide anyone with the basics on how to work with the keyboard and mouse (and gamepad eventually once I finish that part).

JeffJohnson at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...