importing files from other programs ex: 3ds max

will i be able to import animated scenes and renders of characters from maya, 3ds max or other 3d modling programs to xna?
[123 byte] By [angel1] at [2007-12-25]
# 1
angel1 wrote:
will i be able to import animated scenes and renders of characters from maya, 3ds max or other 3d modling programs to xna?

I need clarification. What do you mean by renders? Images? Presumably those are just Texture2D's. As to the animated scenes... I'm not exactly how a whole scene would be used in a game. Individual models I can understand, but whole scenes?
ikanreed at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 2
You'll be able to use models that you create from other programs using the XNA Framework Content Pipeline, they will need to be exported as either a .X file or a .FBX file.
MichaelKlucher-MSFT at 2007-10-8 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...