[GDI+] Getting the "reverse" matrix of a Transformation

Hey folks.

I have a rectangle, transformed by a given Matrix.

I want to get a matrix object that after transforming the new rectangle with it - would generate the "original" rectangle.

How can it be done?

(Specifically - I'm working withVG.NET vector graphics library, so if you know of any shortcuts I can use from there - please feel free to share).

Ariel

[550 byte] By [ArielRaunstien] at [2007-12-25]