Playing drum sounds in succession
Hi,
Is it possible to play short drum sounds (ie. kick, snare, hi-hat) in succession, one after the other without a noticable delay?
On the cue stop notification I begin playing the next sound but there is an obvious gap between the sounds.
So, is it possible to play short drum sounds seamlessly?
Regards.
[314 byte] By [
break_r] at [2008-3-6]
Depending on what you want to do. If you want it to be interactive, then I'm not so sure.
But if you want to basically make a song with very small memory usage, I did it by putting multiple samples into a sound and then adjusting their time stamp. It was my first attempt at doing something in xact, but I was able to make a cool "picard techno" song out of it. (I was trying to mimic the darkmateria song).
-LN
You can try adding your sounds to one track's play event. Then set "Playlist Type" to "ordered" and set "LoopEvent' to Finite or Infinite. That will cause the waves to play one after the other. Note that you can change the order of the waves in the playwave event by dragging the waves around
You should note, though that XACT's timing probably isn't suitable if you are trying to write a sequencer (which it sounds like you are doing).