Pix: problems with single frame capture experiment
hello
as stated in subject, I have problems when I try to run a single frame capture experiment. I tried the following samples: basicHLSL, stateManager and HDRLighting. After a few seconds I get an error message with the following wording "HDRLighting.exe has found an error and is closed" (translated from danish so it might not be exactly the same words in english). I have the option of sending an error report to microsoft.
If I try to run the samples as a replayable Direct3D call stream, it works fine, but since im trying to figure out how to debug a pixel-shader thats not enough.
Any help is greatly appreciated.
best regards
Mnd1

