2 sided textures

Hi!

It's possible on XNA to have a BasicEffect in wich the texture is 2-sided and the other effects remain 1-sided? That's because I have 3D models with some clothes and I dont like to spent more polys and not extra GPU work.

[240 byte] By [cyberon] at [2007-12-26]
# 1

Disable culling..

graphics.GraphicsDevice.RenderStates.CullMode = CullMode.None;

X-Tatic at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...