printing custom tile maps.
Hi..
I am encountering a situation with printing theVEMap and I can not find asolution..so I hope one of you out there knows about this problem..
When I add custom layers (composed of transparent .png tiles containing visual information) from my server on top of theVEMap only the top layer of the map will print.
The implementation of my server and client is described here http://www.viavirtualearth.com/vve/Articles/RollYourOwnTileServer.ashx
Only the last added layer will print. The odd thing is that if I try to print preview it, it behaves correctly and it displays the whole map with its added layers... if I try to print it though.. it prints just the last added layer.
Any clues or help are very welcome!!
Thanks
[910 byte] By [
kins_z] at [2007-12-26]
i wonder if it simply something to do IE and tring to print semi-transparent layers?
Have you tried printing in Firefox? I guess a simply test would be to put 2 divs on a page, the top one semi transparent and see if it prints ok.
John.
There is a problem in the shifting of the tiles when printing...I was able to merge two layers onto one (by using the graphics class)...
the other problem that I encounter now.. is that the tiles on the boundary of the map will shift usually to the right and the rest of the tiles will not shift.. this will cause inconsistencies with the map info.. there isn't any problem with the divs aside from not working (I gave up on that option because there is no chance of fixing it from my end) on VEMaps.. that can be solved by checking the IE option of print background pictures on other working services.
I am still puzzled from this incorrect behavior of VEMap ...
Any help with this one?
kins_z,
We are also seeing this issue and we are also using our server to layer data on top of the visual earths aerial maps. This is not a IE only issue and I we get the same exact behavior. When we try and print we get the our layer only printed and it is munged up (Tiles don't seem to be lining up properly).
We are getting ready to release and this is a big issue for us. So far we have not found a solution...
Any help? I would really be surprised if this is not a known issue.
I'm not sure what's happening in 2D, but have you tried printing from 3D mode? In 3D, the tile entire map is a single image, so there's less that the browser can muck up while printing.