Deployment Woes

Whenever I try to deploy my application, either with Publish or manually, it runs completely fine on my computer. When I try to run it on any non-GSE computer, it comes up with a generic/unreadable error message. The computer has DirectX9c, .NET 2.0, and I installed the XNA Beta2 Redist. Are there any .dll's I might be missing? I even tried to run the default XNA project and it failed. What am I doing wrong?
[412 byte] By [e.ogas] at [2007-12-27]
# 1
You are currently not able redistribute you applications to non GSE computers. You need to have the environment installed.
exal at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 2
Generally it is not desierable to distribute applications made with beta versions of software. This is because the beta code may well be obsolete by the time the final release is ready.

You should be able to do proper distribution on December 11th when version 1.0 of XNA Game Studio becomes available. When you see the racing starter kit, you may also want to re-think what it is possible to do with XNA and start thinking more grandly :)

PeterD. at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 3
Welcome to Beta 2, dude. There's a redistributable that was released with beta 2.
mpipeagain at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 4

non-GSE computer needs...

1. Direct X 9.0c 2006 Oct.

2. .Net Framework 2.0

3. VGA -> support Shader 2.0 or more

_lain_ at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 5

Haha, thanks mpipe for making me not have to look like a douche. Anyways, I'm assuming it's because the computer doesn't have DirectX 9.0c Oct 2006 (it has an older version of 9c). Also, Peter, I'm not actually trying to distribute it, I just want to send it to some friends to check out the beta. I'm thinking of making an installer (with VS2005) that automatically installs DX9.0c Oct 2006 and the XNA Redist. If I have any problems, I will come back here.

Edit: It turns out that installing the Redist (which is HUGE by the way) didn't work at all.

e.ogas at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 6
For right now I wouldn't bother with an installer, just tell your friends what the requirements are.
JimPerry at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 7
I was able to get XNA programs running on a fairly new/clean system by running the latest DirectX End-User Runtime Web Installer, then the XNA beta2 redist. Note, the Microsoft download site can be confusing, the two previous links are the ones I used. The DirectX runtime install was small (1.2mb) as the system already had DirectX runtimes and it only needed to get the latest components.

Cheers,
Leaf.

Leaf. at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 8

Alright! You are the greatest. That did the trick. I knew I had used that before (the DX Web Installer), but I wasn't sure if it installed the latest version. If you want to check it out, my devblog is www.infillion.blogspot.com, but right now my server is down, so the game isn't currently hosted. Pretty much all I have to do now is implement high scores and create more levels.

Edit: The server's up again, so if you feel like checking it out, the download is available in the most recent post and on the sidebar.

e.ogas at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 9
I have the same problems as well. No idea why.
Duelist at 2007-9-4 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...