Error handling too much keys pressed
Hi,
I'm Eduardo Martin, from Spain. I have a blog about XNA development for dummies, xna-para-torpes.blogspot.com , and i'm developing a serie of tutorials about animate a sprite.
I know that this is not maybe the correct forum to put this post, but i've tried to put it in codeplex but looks like the codeplex forum has not movement......, and i hope that in this forum someone can help me.
I've been using your library (XGameInput, from codeplex) to handle the keyboard input, but i've a problem in one case.
The tutorial is about a warrior who moves in eight directions. Also, the warrior can run pressing the shift at the same time that the cursors keys.
All work fine to walk, and also to run, but i have a problem in one directions when the warrior must attack.
The attack is triggered by the space key.
For example, using the up cursor + right cursor + shift key + space, the warrior faces to north-east, running and the attack is triggered. All work fine in all direction, except in this one:
Up cursor
+
Left cursor
+
Space
or in this one:
Up cursor
+
Left cursor
+
Shift key
+
Space
Do you know anything about a especially combination of keys that cannot be handled by XNA, or maybe by the computer itself?
Thanks in advanced for anything clue about this !!!!

